The sequel's environments are vaster than in the first game, with more non-playable characters populating it. attribute system and relying on skills to customize the protagonist. Combat and character growth are handled the same way, using the S.P.E.C.I.A.L. Visually and gameplay-wise, Fallout 2 is very similar to its predecessor. With courage and determination, the proclaimed Chosen One leaves to save his village, unaware of the consequences his actions will carry. Sadly, the hero's only clue are the ancient disks the Vault Dweller has left, and the only equipment are his clothes and PipBoy. (short for "Garden of Eden Creation Kit"). The Elders decide that one of the tribe members, the "Chosen One", must find salvation, a universal tool called G.E.C.K. But some years after his death, the tribe is dying. When the First Vault Dweller was forced from his home, he walked north until he found some new friends and founded a tribe in a suitable place. In the end i have choose to put a bit moore effort into this project, but unfortunately I only had one single picture that I could use as a guide: Īnyway, thats the final version of the rig.The sequel to Fallout starts eighty years after its predecessor. I originally made it as a complete low poly project with less than 4000 polygons for the OWB modding group with a single low res texture, but unfortunately it never made it into the mod due to some LORE issues (the rig was already destroyed in the mod). Officially, it was simply a pre-War deep sea drilling platform, built over the world’s last accessible underwater oil deposit in the Pacific Ocean, 175 miles off the coast of California The Enclave main base, also known as Poseidon Energy oil rig served as the primary headquarters of the Enclave (the Enclave is the self-proclaimed continuation of the United States of America in the year 2242 after a nuclear war). The oil rig from the concept art of the pc game Fallout 2.
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